Pages: [1] 2 |
1. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
Will we hit 20 pages before a dev care to answer us? This **** is completely dumb, it remind me of Incarna. That and the fact your CSM is rigged. Just by curiosity, I decided to check how much money I gave you for AUR since the beginning: 40$. Th...
- by Benjamin Hamburg - at 2017.03.17 14:01:31
|
2. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Sure shooting a 50k hp struct is tedious. Tell me now about farming red crosses a whole day.
- by Benjamin Hamburg - at 2013.10.21 01:49:00
|
3. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Falin Whalen wrote: PotatoOverdose wrote: Alavaria Fera wrote: If they were the features wouldn' be released in an abuseably broken manner. But they aren't, and thus we can have fun. GOON TEARRSSSSSSSSS Curious, how do the goons pl...
- by Benjamin Hamburg - at 2013.10.18 23:31:00
|
4. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
xttz wrote: Benjamin Hamburg wrote: xttz wrote: I Remove waste as it currently works, a single siphon pulls 50% of material from a silo each tick. Up to 2 siphons can be anchored per 'end of chain' module on grid. They will automatical...
- by Benjamin Hamburg - at 2013.10.18 18:28:00
|
5. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
mynnna wrote: Benjamin Hamburg wrote: mynnna wrote: The drawback ought to come because you're out to steal my stuff, not because of some automated system that punishes me for not monitoring the POS 24/7. If the contents of the silo are ...
- by Benjamin Hamburg - at 2013.10.18 18:20:00
|
6. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
mynnna wrote: The drawback ought to come because you're out to steal my stuff, not because of some automated system that punishes me for not monitoring the POS 24/7. If the contents of the silo are still there by the time I come to get it, ei...
- by Benjamin Hamburg - at 2013.10.18 17:43:00
|
7. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
xttz wrote: I Remove waste as it currently works, a single siphon pulls 50% of material from a silo each tick. Up to 2 siphons can be anchored per 'end of chain' module on grid. They will automatically leech from the one that is physically n...
- by Benjamin Hamburg - at 2013.10.18 16:49:00
|
8. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
MeBiatch wrote: Benjamin Hamburg wrote: Tippia wrote: CCP SoniClover wrote: Let me know what you think. I think I still want to know what the design goal behind making the API lie is. It's about making it harder to detect it while...
- by Benjamin Hamburg - at 2013.10.18 14:40:00
|
9. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Miner Hottie wrote: Benjamin Hamburg wrote: Tippia wrote: CCP SoniClover wrote: Let me know what you think. I think I still want to know what the design goal behind making the API lie is. It's about making it harder to detect it w...
- by Benjamin Hamburg - at 2013.10.18 14:36:00
|
10. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
IamBeastx wrote: Limit numbers allowable on the same grid (ie: 300 of these on a POS with bubbles deployed would become a great catch and de-cloak exploit) An exploit that cost 3 billions ISK.
- by Benjamin Hamburg - at 2013.10.18 14:24:00
|
11. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Tippia wrote: CCP SoniClover wrote: Let me know what you think. I think I still want to know what the design goal behind making the API lie is. It's about making it harder to detect it while you aren't logged in the game. Want to secure...
- by Benjamin Hamburg - at 2013.10.18 14:22:00
|
12. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
CCP SoniClover wrote: Hey guys, thanks for all the good feedback. Couple of things we're contemplating: a) reduce waste factor from 20% to 10% b) have a character limit on how many siphons you can deploy (i.e. have in space at the same time)....
- by Benjamin Hamburg - at 2013.10.18 14:19:00
|
13. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Nirnaeth Ornoediad wrote: Marlona Sky wrote: pmchem wrote: For a moment, let us imagine the future equilibrium for this gameplay element: Guy with cargo-expanded covert cloaking ship and a bunch of siphons is AFK cloaking in a system wit...
- by Benjamin Hamburg - at 2013.10.18 13:57:00
|
14. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
When you just have a couple of POS to manage, it won't be complicated to get rid off these syphons. The worse that will happen is that you loose a couple of hour of production. And for a killmail, rest assured that you will have an horde of people...
- by Benjamin Hamburg - at 2013.10.17 18:33:00
|
15. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Kismeteer wrote: This actually hurts small operations way worse. 1. Find 1 man reaction/moon mining corp. 2. Find out his schedule, go to sleep, when he wakes up. 3. Wait for him to sleep. 4. You now have a timer to drop, and rescoop when it's...
- by Benjamin Hamburg - at 2013.10.17 18:23:00
|
16. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Vatek wrote: Benjamin Hamburg wrote: Vatek wrote: Making these 20m3 in size and having no limit on how many can be placed on one tower is a horrible design decision. One pilot in a blockade runner could seed a nullsec region with hundreds...
- by Benjamin Hamburg - at 2013.10.17 16:30:00
|
17. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Orion Moonstar wrote: Benjamin Hamburg wrote: Vatek wrote: Making these 20m3 in size and having no limit on how many can be placed on one tower is a horrible design decision. One pilot in a blockade runner could seed a nullsec region with...
- by Benjamin Hamburg - at 2013.10.17 16:25:00
|
18. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
Vatek wrote: Making these 20m3 in size and having no limit on how many can be placed on one tower is a horrible design decision. One pilot in a blockade runner could seed a nullsec region with hundreds of these and shut down all moon mining inc...
- by Benjamin Hamburg - at 2013.10.17 16:20:00
|
19. Sticky:Dev Blog: No Honor Among Thieves - Siphon Units in Rubicon - in EVE Information Portal [original thread]
I don't quite agree with the "anyone can access" part. It could be a corp wide access at most but if you want to access it and you aren't the owner you should at least be forced to blow it up. Then, you loot the container and you are done. Unless...
- by Benjamin Hamburg - at 2013.10.17 16:10:00
|
20. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
Hello CCP, your last patch is terrible and I can't login anymore. Bye.
- by Benjamin Hamburg - at 2013.05.21 15:04:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |